Export a Rotating GIF in Blender



hey guys the frozen off here today I thought I'd just do a little short tutorial which would be rotating the model and exporting it to a gif for whatever whatever file type you want I find myself doing it a lot and it's kind of an important skill to have just if you're ever gonna show your bottles to anyone or you know a client or whatever so anyway let's get started so the first thing you want to do is you're gonna want your timeline open so you do that by dragging up this three pronged thing and you click the box and you go to timeline and you see here that there are I have it are two preset to 36 so the first thing you want to do is you're gonna want your camera to be following the character so right here you can see that the camera is numpad 0 so if you don't have a 0 you can just go here but the problem with that is as soon as you start moving it around the camera just breaks so what you can do is press n to open this menu and then you check lock camera to view and that'll make it so that the camera stays on the character no matter what you're doing so let's put the character right where we want to see him just imagine that this is what you'll get at the end and so that'd be good and so I'm gonna want a keyframe his position at this moment and so I press I and I put a rotation keyframe and so right now what I just did was I put a keyframe marking how much my character Teagan has rotated so far and so far he's rotated I rotated none so there's nothing happening but what we can do is if we go over to the object properties um you'll see that Z is 0 we've done nothing let's move our keyframe to the last one which would be 36 you can just type that in or click it and we're gonna want Z to be rotated about 355 so you can see he moved it just a tiny bit because I and we do another location keyframe and voila we've got rotation exciting but does it does this kind of like weird slow down Jake at the end so what we're gonna do is pause that we're going to bring up the graph editor and we're gonna go to key interpolation mode and we're gonna want linear and that should solve your problem so just so you get a smooth rotation so that's how you essentially get the object rotating but how do you export it well here that you're gonna want to go back to your properties and go to this camera icon which is your which are your render settings here so just sit okay so what you're gonna want to do is you're gonna want to change whatever this is down here to PNG because what we're gonna do is we're gonna export a series of PNG images at each keyframe and when you put them together it'll make an animation I found that this works a lot more smoothly than a lot of like just the exporting it's a straight movie I'm not sure why but it seems to work I like to keep mine a square ratio you can do mm you can you three thousand if your if you want to upload this to tumblr or a website that can't take a lot of data you'll want to make this like 400 or 500 but basically any shape that will fit your character I like to put this up to a hundred percent under output you're gonna want to change where it goes because it will just beasts it's like stored in a temporary file and you'll lose it so choose where you want to put it I have so many files so I'm in foot here and then you can name it name the folder you're going it's gonna create a folder so make sure you name it something you can recognize and then you can accept that and all your files will then go to this folder now after that everything looks good so I'm gonna press animations and blender is gonna do its thing you can also change the number of frames which will make a more clean animation a longer one but there are better ways to lengthen and slow down and speed up the animation so uh after you've got your files you can check to see where they went for me they went here and you can see I have 36 different PNG and they're all taken rotating after that you're gonna want to go to some kind of compliation program I use gif maker got me because it's simple there are probably better ways to do it but so what you're gonna want to do is find that folder you're gonna want to select all of them you want to open it and you're gonna wait for gif maker to do its thing this will take a very long time if you can see if you have lots of peonies cool and then once that's done gif maker will use it computer brain to figure out what you want and right here it's going really slow so you decrease the speed see right here you can kind of increase and decrease I kind of like to put it around like 90 or 100 depending on how slow you want it to go you want make sure it's not too slow you can also decrease the size of it here I'm going to keep it at a hundred percent this is how many times you want to loop and then you just press great gift do its thing all right and so it's done you can view the gif it'll give you a nice preview of it so it's looking pretty good pretty smooth you can download the gift and then at this point you can rename it or do whatever you want with it clearly I have Minnie and so I have to rename them or I will get really confused and there you have it and at this point you can update it anywhere you want if again if you want to put it on tumblr or Twitter you can just change the sizing that'll really scale it down to make it fit and there you go

27 thoughts on “Export a Rotating GIF in Blender

  1. I have been writing software for some time, and I have to say, its good to see someone such as yourself is as talented to provide this kind of media. Very nice, and very helpful 😉

  2. This was incredibly helpful & was exactly what I was looking for. Made it really easy to understand and was straight to the point in how to easily pull this off. Thanks for uploading this!

  3. I render images to a folder in mostly the same way, then use Gimp, which is a free, open-source program similar to Photoshop.

    In the Gimp main menu, go to File>Open as Layers. In the popup window, open the appropriate folder and select your image files. Click Open.

    From the main menu go to File>Export As.

    In the popup window, under "Select File Type", select GIF image. At the top choose a name for your GIF file and select an output folder. Click Export.

    In the next popup window check "As animation" and "Loop forever". Click Export and voilà.

    There is also an animation preview in Gimp. Go to Filters>Animation>Playback.

  4. hello, first of all a great tutorial :D, simple and amazing simple

    this is what i need, but i also want to ask you if i can make a 8 frame rotation, soo in 8 directions, is that possible? and also can i do this to animated ones?

  5. Hi there! I really liked this tutorial and went to the blog listed. It was cute to see the progress you'd made, and while I realize the project is likely now defunct, I want to check if you have a new tumblr, as when I tried to go to the main linked it asked me to install a browser extension.
    (basically I'm assuming you were hacked, and was wondering if you could update your url's)

  6. Thanks, this was really helpful. The other tutorial I found on this topic was vague and hard to follow. This one was great.

  7. just wanted to pop in and say thank you so much for these tutorials!! it helped me so much like i went into blender not knowing a single thing and ended up making a low poly turnaround of a character by using your videos!! they were super easy to follow compared to a lot of other ones out there, and you made it really easy to understand, which is really awesome because my adhd makes it almost impossible for me to watch tutorials for complicated programs, so I really appreciate it ^-^

  8. How did you learn how to make such cute little characters? I've been searching for a slow tutorial on it but…I can never keep up. I can't self teach myself without using some kind of reference or guide. There's only like two step by step tutorials on how to create low poly characters. But I like your style it looks like Steven Unvierse or like a children's storybook.

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