PodCast Technology – Commercialization, Innovation and Intellectual Property


♪ As a result of
principal investigator Jim Kinney’s work in
the classroom with his students, two
products were validated: a new
method of teaching that places students
on an equal footing with the professor in
peer-to-peer teaching and learning; and
the testing of an education application
for Apple’s Podcast Server technology. The peer method of
training, using the podcasting software
to create various learning objects
and content, enhanced Apple’s capacity to
commercialize the product for the
education sector, grounded in
user needs. Apple had provided the
School of Design with a relatively simple
infrastructure, the beta version of the
software, which was easy to install,
configure and use. Design research students
didn’t just develop a series of policies and procedures
to train their peers in the use of the
podcast software. The student
researchers, and all their peers in the
classroom, were also able to take software
problems assigned by Professor Kinney
and, using the podcast technology, create
solutions-like how to make a colour
palette, a website, or a podcast itself. Jim Kinney: The students
can get email alerts. There, you can see that. and so that’s me. That allows me to deliver
my lectures 24 7 no matter where I am, and students
can get it anywhere anytime and take
it with them, and entertain themselves
with the sound of my voice, as they’re
heading home to Barrie or wherever
on the GO bus. All these guidelines and
how-to demonstrations were made available
to all participants and Apple Canada
through the project’s research website,
or wiki, called The Knowledge Garden. As for the teaching
and learning model itself, Kinney
presented his new model for teaching in
graphic design, Rapid Integration of Skills
and Knowledge, and won first place
in the McGraw-Hill Ryerson Award
for Innovation in Education, a first for
George Brown College. ♪

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